How to create the perfect game design document

An-image-of-a-game-designer-with-thought-bulb-with-game-design-ideas-trying

As a game developer or designer, chances are you’ve heard of the game design document (GDD). It’s one of the most referenced documents in the game industry, and for good reason, too.

The GDD is essentially a roadmap for your video game, detailing everything from your game concept and mechanics to its setting and characters. It’s not only for you, the developer. The GDD guides everyone involved in the project, including the designers, programmers, artists, testers, sound engineers, etc.

Even if you’re a solo developer, you’re still likely to have a team for other aspects beyond your capabilities, which is why you need a GDD. This roadmap guarantees clear communication, streamlined development, and a seamless transition from “I have an idea for an app” to “my game is up and running!”

But if you’ve never created a game design doc or need to refresh your memory, you’ve come to the right place.

In this piece, you’ll learn how to create the perfect GDD — one that is lighter and easier to craft, unlike traditional ones, which are often overwhelming and hard to maintain.

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